Item: Underwater firing Mechanism
This device replaces the attached firearm's normal firing mechanism (normally, most guns use a flintlock or matchlock firing mechanism). When the firearm's wielder fires the weapon, a small rune etched on a piece of stone affixed inside the mechanism releases a magical spark that's propelled through the firing mechanism and into the firearm, launching its bullet. An underwater firing mechanism allows the attached firearm to be fired underwater or in other conditions that would normally prevent the ignition of black powder. Attaching an underwater firing mechanism to a firearm takes 1 hour, though this time can overlap with the standard time required to maintain and clean your firearm to prevent misfires.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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|---|---|---|
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| Armbands of Athleticism | 9 | Common |
| Ashen | 9 | Uncommon |
| Banner of Creeping Death (Moderate) | 9 | Uncommon |
| Beastmaster's Sigil (Major) | 9 | Common |
| Belt of the Five Kings | 9 | Uncommon |
| Bewitching Bloom (Lotus) | 9 | Common |
| Bitter | 9 | Uncommon |
| Bound Guardian | 9 | Uncommon |
| Bountiful Cauldron | 9 | Uncommon |
| Bracers of Missile Deflection (Greater) | 9 | Common |
| Bravery Baldric (Haste) | 9 | Common |
| Camouflaging Chromatophores (Greater) | 9 | Uncommon |
| Cape of Grand Entrances | 9 | Uncommon |
| Cape of Illumination (Moderate) | 9 | Uncommon |
| Chain of the Stilled Spirit | 9 | Uncommon |