Item: Striking (Greater)
A striking rune stores destructive magic in the weapon, increasing the weapon damage dice it deals to two instead of one. For instance, a +1 striking dagger would deal 2d4 damage instead of 1d4 damage.
You can upgrade the striking rune already etched on a weapon to a stronger version, increasing the values of the existing rune to those of the new rune. You must have the formula of the stronger rune to do so, and the Price of the upgrade is the difference between the two runes' Prices.
The weapon deals three weapon damage dice.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Brilliant | 12 | Common | 2000 gp |
| Energy-Resistant (Greater) | 12 | Common | 1650 gp |
| Fearsome (Greater) | 12 | Common | 2000 gp |
| Fortification | 12 | Common | 2000 gp |
| Immovable | 12 | Uncommon | 1800 gp |
| Swallow-Spike (Greater) | 12 | Common | 1750 gp |
| Animated | 13 | Uncommon | 2700 gp |
| Armor Potency (+2) | 11 | Common | 1060 gp |
| Bolka's Blessing (Greater) | 11 | Uncommon | 1400 gp |
| Energy Adaptive | 13 | Common | 2600 gp |
| Energy-Absorbing | 11 | Rare | 1200 gp |
| Extending (Greater) | 13 | Common | 3000 gp |
| Hauling (Greater) | 11 | Uncommon | 1300 gp |
| Holy | 11 | Common | 1400 gp |
| Hopeful | 11 | Uncommon | 1200 gp |
| Implacable | 11 | Uncommon | 1200 gp |
| Keen | 13 | Uncommon | 3000 gp |
| Kols's Oath (Greater) | 11 | Uncommon | 1400 gp |
| Moonweave (Greater) | 13 | Common | 3000 gp |
| Ready (Greater) | 11 | Common | 1200 gp |