Item: Immovable
This rune utilizes magical principles to manipulate gravity and turn you into an immovable object.
Activate1 (manipulate)
Frequency once per day
Effect Your armor anchors you in place, even defying gravity, rendering you Immobilized until you Dismiss the Activation. While you're immobilized in this way, you can be moved only if a creature succeeds at a DC 40 Athletics check to Force Open your armor. You can also be moved if 8,000 pounds of pressure are placed upon you, though this is likely fatal.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Brilliant | 12 | Common |
| Energy-Resistant (Greater) | 12 | Common |
| Fearsome (Greater) | 12 | Common |
| Fortification | 12 | Common |
| Striking (Greater) | 12 | Common |
| Swallow-Spike (Greater) | 12 | Common |
| Animated | 13 | Uncommon |
| Armor Potency (+2) | 11 | Common |
| Bolka's Blessing (Greater) | 11 | Uncommon |
| Energy Adaptive | 13 | Common |
| Energy-Absorbing | 11 | Rare |
| Extending (Greater) | 13 | Common |
| Hauling (Greater) | 11 | Uncommon |
| Holy | 11 | Common |
| Hopeful | 11 | Uncommon |
| Implacable | 11 | Uncommon |
| Keen | 13 | Uncommon |
| Kols's Oath (Greater) | 11 | Uncommon |
| Ready (Greater) | 11 | Common |
| Reinforcing Rune (Greater) | 13 | Common |