Item: Spider Root

Level9
Rarity
Common
CategoryPoison
Price110 gp
UsageHeld in one hand
PublicationPathfinder GM Core

A paste made by mashing the fine, threadlike roots of a certain creeper vine, spider root renders a victim clumsy and maladroit.


Activate A (manipulate)

Saving Throw DC 28 Fortitude

Onset 1 minute

Maximum Duration 6 minutes

Stage 1 3d6 poison damage and Clumsy 1 (1 minute)

Stage 2 4d6 poison damage and Clumsy 2 (1 minute)

Stage 3 6d6 poison damage and Clumsy 3 (1 minute)


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Contact: A contact poison is activated by applying it to an item or directly onto a living creature’s skin. The first creature to touch the affected item must attempt a saving throw against the poison; if the poison is applied directly, the creature must attempt a saving throw immediately when the poison touches its skin. Contact poisons are infeasible to apply to a creature via a weapon attack due to the logistics of delivering them without poisoning yourself. Typically, the onset time of a contact poison is 1 minute.

Poison: An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.


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