Item: Ridill
This 12-foot sword was made by a cyclops in the ancient past. It might be the greatest dragon-killing weapon ever made, and Fafnheir justly fears it, which is why he keeps it hidden in his hoard. Runes of dragon slaying are written down its blade. Ridill is a +3 major striking dragon bane speed adamantine greatsword. While wielding Ridill, you gain a +2 circumstance bonus to saves against fear. This increases to +4 if the effect is from a dragon. If you have an ability that depends on Large weapons (such as barbarian giant instinct), it works with Ridill.
Ridill is always considered to have the appropriate material or damage type necessary to deactivate a dragon's regeneration or cause the dragon's weakness to apply. For example, Ridill is considered to be cold iron when attacking a linnorm, while it would be treated as having dealt cold damage when attacking a red dragon. If the dragon has more than one weakness, only the highest value applies.
Destruction If you boil Ridill in the blood of 10 different types of dragon (blue dragon, red dragon, etc.) and drop the eye of a cyclops seer into the brew, Ridill melts away into nothingness.
Trait Effects
Artifact: Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.
Versatile: A versatile weapon can be used to deal a different type of damage than its listed type. This trait indicates the alternate damage type. For instance, a piercing weapon with versatile S can deal piercing or slashing damage. You choose the damage type each time you attack.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Ovinrbaane | 20 | Unique | - | 1d6 |
| Lamentation of the Faithless | 25 | Unique | - | 1d12 |
| Skyrider Sword (Greater) | 19 | Uncommon | 32000 gp | 1d12 |
| Frost Brand | 16 | Common | 10000 gp | 1d12 |
| Blade of the Black Sovereign | 15 | Unique | 6500 gp | 1d12 |
| Skyrider Sword | 14 | Uncommon | 4500 gp | 1d12 |
| Thundering Fury Dadao | 12 | Rare | 2000 gp | 1d12 |
| Calamity | 8 | Uncommon | 500 gp | 1d12 |
| Greatsword | - | Common | 2 gp | 1d12 |
| Kortos Diamond | 22 | Unique | - | 1d8 |
| Briar | 20 | Unique | - | 1d8 |
| Orb Shard | 20 | Rare | - | 1d6 |
| Soulcutter (Heroic) | 20 | Unique | - | 1d8 |
| Final Rest | 18 | Common | 24000 gp | 1d8 |
| Final Stand | 17 | Unique | - | 1d6 |
| Searing Blade (Greater) | 17 | Common | 13800 gp | 1d8 |
| Serithtial | 23 | Unique | - | 1d8 |
| Spellcutter | 17 | Unique | 15000 gp | 1d8 |
| Last Hope | 16 | Uncommon | 10000 gp | 1d8 |
| Righteous Fury | 15 | Uncommon | 6000 gp | 1d8 |