Item: Numbing Tonic (Greater)
Activate 1 (manipulate)
Numbing tonic makes it easier to push through the pain of battle and shrug off otherwise debilitating blows. You gain 15 temporary Hit Points when you drink the elixir, and again at the start of each of your turns for 1 minute.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Elixir of Life (Greater) | 13 | Common |
| Addiction Suppressant (Major) | 14 | Common |
| Affliction Suppressant (Major) | 14 | Common |
| Aged Arbor Wine | 12 | Common |
| Antidote (Major) | 14 | Common |
| Antiplague (Major) | 14 | Common |
| Blood Sight Elixir (Major) | 12 | Uncommon |
| Bomber's Eye Elixir (Greater) | 14 | Common |
| Bottled Catharsis (Greater) | 12 | Common |
| Chromatic Jellyfish Oil (Moderate) | 14 | Common |
| Cooling Elixir (Moderate) | 12 | Common |
| Insight Coffee (Moderate) | 12 | Common |
| Malleable Mixture (Greater) | 14 | Uncommon |
| Sea Touch Elixir (Moderate) | 12 | Common |
| Surging Serum (Greater) | 12 | Common |
| Vaccine (Greater) | 12 | Common |
| Winterstep Elixir (Greater) | 14 | Uncommon |
| Witchwarg Elixir (Moderate) | 12 | Common |
| Blood Booster (Moderate) | 11 | Common |
| Bravo's Brew (Greater) | 15 | Common |