Item: Midday Lantern (Moderate)

Level10
Rarity
Uncommon
Price850 gp
UsageHeld in one hand
PublicationPathfinder #172: Secrets of the Temple-City

This hooded lantern is made from brilliant, reinforced gold engraved with the image of the sun high in the sky. The lantern uses oil, as a standard lantern, except that any light the lantern emits is magical and similar to sunlight. The lantern doesn't emit dim light, instead only emitting bright light to its normal radius (20 feet for typical lights when using oil). This bright light is close enough to sunlight to open temple doors that require sunlight or similar light, but it doesn't shine direct sunlight, so it doesn't trigger effects such as a vampire's sunlight weakness.


Activate 1 to 3 envision, Interact

Frequency once per day

Effect You raise the lantern and unleash a blast of powerful sunlight. The blast has the effects of 4th-rank Blazing Bolt using a spell attack roll of +20, with its effect determined by the number of actions you used to activate the lantern.


Trait Effects

Light: Light effects overcome non-magical darkness in the area and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.


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