Item: Jabali's Dice
Jabali's dice are two six-sided dice carved from evenly weighted stone to the specifications of a specific jabali shuyookh. The sides showing a 6 also have the name and title of the shuyookh inscribed in Petran. If you whisper the name and title during a dice game using jabali's dice, they bless you with a bit of luck, granting a +2 item bonus to your Games Lore check. You can do so frequently enough to apply this bonus while Earning Income using Games Lore, but only one user at a time can do so.
Activate—Jabali's Gamble 2 (concentrate, manipulate)
Frequency once per day
Effect You call out the shuyookh's name and title, then roll the dice. The shuyookh appears briefly to provide for your defense. Roll [[/r 2d6]] to determine the effect. Represented by the GM, the shuyookh chooses any effect's specifications, benefiting you according to the shuyookh's whims.
| 2-5 | The shuyookh casts Mountain Resilience on you. |
| 6-9 | The shuyookh casts Grasping Earth but you and your allies are immune to it. |
| 10-11 | The shuyookh casts Wall Of Stone. The edges can pass through creatures, which are shunted to the side of the wall opposite that edge. |
| 12 | The shuyookh casts a DC 31 Petrify spell on a creature hostile and in proximity to you. If no appealing target exists, you receive a 10-11 result instead. |
Trait Effects
Earth: Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a connection to magical earth. These planes are mostly solid. Travelers arriving upon an earth plane risk suffocation if they don’t reach a cavern or some other air pocket within the plane’s solid matter. Creatures who can’t burrow are entombed in the plane’s substance and must attempt to dig their way toward an air pocket. Air creatures are ill at ease, as they rarely have the space to move freely through even the loftiest warrens.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Fossil Fragment (Eurypterid Paddle) | 12 | Common |
| Ring of Stoneshifting | 12 | Uncommon |
| Trinity Geode (Major) | 12 | Common |
| Fossil Fragment (Amber Mosquito) | 13 | Common |
| Robe of Stone | 11 | Uncommon |
| Sandcastle | 11 | Uncommon |
| Singing Stone | 13 | Uncommon |
| Aeon Stone (Olivine Pendeloque) | 14 | Uncommon |
| Cavern's Heart | 14 | Rare |
| Fossil Fragment (Petrified Wood) | 14 | Uncommon |
| Aeon Stone (Cymophane Cabochon) | 9 | Uncommon |
| Fossil Fragment (Triceratops Frill) | 15 | Common |
| Shoony Shovel | 9 | Rare |
| Trinity Geode (Greater) | 8 | Common |
| Fossil Fragment (Deinonychus Claw) | 7 | Common |
| Fossil Fragment (Tyrannosaur Tooth) | 17 | Common |
| Jar of Shifting Sands | 7 | Common |
| Fossil Fragment (Brontosaurus Phalange) | 18 | Uncommon |
| Adamantine Echo | 5 | Rare |
| Avernal Cape | 5 | Unique |