Item: Hand-Hewed Face

Level7
Rarity
Rare
Price-
UsageOther
PublicationPathfinder Dark Archive (Remastered)

At the crossroads under a new moon, you traded your face for one that you can mold as though it were clay, sealed with a ribbon worn around your neck to hide the seam. Your true appearance changes to that of a generic member of your ancestry. You can shape your facial features with your hands and thus don't need a disguise kit to Impersonate, and you don't take circumstance penalties to Impersonate someone due to the difference in your facial features. Once per day, from any distance, the entity that holds your bargained contract can change their appearance to match your appearance from before you sealed the contract, or the appearance you're currently using through Impersonate. When they do, your face transforms to your new true appearance—that of a generic member of your ancestry—and you become Stunned 3 by the sudden backlash.

Activate—Fresh Face 2 (manipulate)

Requirements You have used Impersonate and molded your face into a different face


Effect You peel your current face from your skin, revealing the true generic appearance from your bargained contract. This allows you to duck out of sight and remove the facial component of your disguise almost immediately, though clothing or other elements might still give you away.


Trait Effects

Contract: A contract is a type of item that magically establishes an agreement between multiple parties and typically grants magical benefits.

Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.


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