Item: Guisarme

TypeWeapon
Level0
Rarity
Common
Traits
Base ItemGuisarme
CategoryMartial
GroupPolearm
Damage1d10 slashing
Price2 gp
UsageHeld in two hands
PublicationPathfinder Player Core

This polearm bears a long, often one-sided, curved blade with a hook protruding from the blunt side of the blade, which can allow its wielder to trip opponents at a distance. Its shaft is usually 8 feet long.


Trait Effects

Reach: This weapon can be used to attack enemies up to 10 feet away instead of only adjacent enemies. For creatures with reach, the weapon increases their reach by 5 feet.

Trip: You can use this weapon to Trip with the Athletics skill even if you don’t have a free hand. This uses the weapon’s reach (if different from your own) and adds the weapon’s item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.


Critical Specialisation Effects

Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.

Polearm: Move the target 5 feet in a direction of your choice. This is forced movement.


Related Items

NameLevelRarityDamage
Hell's Judgment16Uncommon1d10
Sorshen's Sinuous Guisarme23Unique1d10
Fauchard-Common1d8
Horsechopper-Uncommon1d8
Bec de Corbin-Common1d8
Glaive-Common1d8
Halberd-Common1d10
Naginata-Uncommon1d8
Ranseur-Common1d10
Scythe-Common1d10
Shuan Ji-Uncommon1d6
Boarding Pike1Uncommon1d10
Lifebloom6Unique1d8
Reaper's Sigh7Unique1d10
Doomsweeper8Uncommon1d10
Hundred-Moth Caress8Common1d10
Grisly Scythe9Rare1d10
Gravedigger's Call12Common1d8
Vampiric Scythe13Uncommon1d10
Frost Fair Yanyuedao14Unique1d8