Item: Breath of Freedom
Activate R (concentrate)
Trigger You become Grabbed, Immobilized, or Restrained
Requirements You're an expert in Reflex saves.
This delicate feather ornament looks fragile but is solid as stone. When you Activate the talisman, you can immediately attempt to Escape.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Talisman: A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Admonishing Band | 4 | Common |
| Bloodseeker Beak | 4 | Common |
| Dragon Turtle Scale | 4 | Common |
| Dragonbone Arrowhead | 4 | Common |
| Energized Cartridge | 4 | Common |
| Fear Gem | 4 | Common |
| Fortifying Pebble | 4 | Uncommon |
| Lion Badge | 4 | Uncommon |
| Mortalis Coin | 4 | Common |
| Sniper's Bead | 4 | Common |
| Alchemist's Damper | 5 | Uncommon |
| Beckoning Cat Amulet | 5 | Uncommon |
| Conrasu Coin (Arbiter) | 3 | Uncommon |
| Copper Penny | 5 | Common |
| Dupe's Gold Nugget | 5 | Uncommon |
| Emerald Grasshopper | 5 | Common |
| Eye of Enlightenment | 5 | Common |
| Feather Step Stone | 3 | Common |
| Goblin-Eye Orb | 5 | Common |
| Golden Branding Iron | 5 | Uncommon |