Sepoko

Creature 11
uniqueAmphibiousBoggardChaoticEvilHumanoid
Perception +22; Darkvision
Skills Athletics +21, Deception +23, Intimidation +21, Religion +20, Stealth +20 (+24 in water), Survival +20
CHA +4
CON +4
DEX +3
INT +0
STR +4
WIS +5

AC 31; Fort +21, Ref +18, Will +24
HP 200
Speed 20 feet, Swim 25 feet

Boggards are aggressive humanoid amphibians that thrive in swamps, marshes, and even some rain forests. Boggards hatch from eggs into tadpoles, fiercely competing for food and even consuming their siblings in that struggle. Over 3 years, the surviving boggards develops arms, legs, and lungs while learning the rudiments of hunting, crafts, and warfare-everything needed to survive in their might-makes-right society. At the top of most boggard hierarchies lords a hulking swampseer imbued with sinister divine magic.


Melee Mace +22 (Magical, Shove), Damage 1d6 cold plus 2d6+8 Bludgeoning
Melee Tongue +21 (Reach 10)

Divine Prepared Spells DC 30, attack +22
Command(Rank 1)
Daze(Rank 1)
Divine Lance(Rank 1)
Harm(Rank 1)
Heal(Rank 1)
Read Aura(Rank 1)
Sanctuary(Rank 1)
Shield(Rank 1)
Darkness(Rank 2)
Dispel Magic(Rank 2)
Blindness(Rank 3)
Air Walk(Rank 4)
Divine Wrath(Rank 4)
Flame Strike(Rank 5)
Summon Fiend(Rank 5)
Cleric Domain Spells DC 30, attack +22