Feat: Tremor

You unleash a small, localized tremor in a @Template[burst|distance:10] within 30 feet. Each creature in the area takes ceil(@actor.level/2)d8 bludgeoning damage with a Basic Fortitude save against your class DC. A creature that critically fails is knocked Prone. Earth and stone in the area is difficult terrain until the start of your next turn.


Level (+2) The damage increases by 1d8.