Item: Whelming Scrimshaw
Activate 2 (manipulate)
An etching of some aquatic beast dragging a figure beneath the waves adorns the ivory of a whelming scrimshaw. When you Activate this item, you break it and choose one creature within 30 feet. The target must attempt a DC 30 Fortitude save; amphibious and aquatic creatures are immune.
Critical Success The creature is unaffected.
Success The target becomes Sickened 1 and unable to breathe until this sickened condition ends.
Failure As success, but Sickened 2.
Critical Failure As success, but Sickened 3.
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