Item: Successor Doll

Level5
Rarity
Rare
Price150 gp
UsageHeld in one hand
PublicationPathfinder #218: Titanbane

This reversible doll shows Iapholi on one side and the harpy Ekriathe who preceded her in her line of reincarnation on the other. Non-magical successor dolls are popular gifts for children, and Iapholi often distributes them (including a handful of magical versions) on her birthday. Magical successor dolls sometimes frown, smile, or wink as if aware of their surroundings and nearby conversations.


Activate—Big Eyes, Pleading Face R (concentrate, emotion, mental, visual)

Frequency once per day

Trigger You fail or critically fail to Request a favor

Effect The doll's eyes grow large as its lips quiver, expressing adorable disappointment. Roll [[/gmr 1d4]] and add the result to your Diplomacy check as a circumstance bonus, which might improve the degree of success.


Activate—Fierce Gaze, Approving Smile R (concentrate, emotion, mental, visual)

Frequency once per day

Trigger You succeed or critically succeed when Coercing a creature

Effect The doll smugly smirks at the creature, either reinforcing how wise it is to heed your demands or innocently reminding it how much happier it is for complying. After the creature finishes following your directives, it must attempt a DC 21 Will save.

Success The creature is unaffected.

Failure The creature's fond memory of the doll's approval overwhelms any hard feelings the creature has toward you; it doesn't act against you as a result of your coercion unless your demands were truly shocking (such as forcing them to violate any anathema they have or betray a close ally).


Trait Effects

Divine: This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.


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