Item: Stumbling Fulu
Duration 1 hour
The kitsune who first created a stumbling fulu advised the user to tuck the fulu under the target's belt for maximum effect. When the creature to which the fulu is affixed completes a Stride action, the creature must attempt a DC 17 Reflex save. On a failure, some element of the armor the fulu is affixed to comes undone, making the wearer Clumsy 1. On a critical failure, the target falls Prone and is Clumsy 2. The clumsy condition remains until the target takes a total of 1 Interact action, plus 1 additional Interact action per value of the clumsy condition above 1, to properly reclothe itself. Once the fulu activates, it burns up, its magic lasting only as long as the conditions it has imposed.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Demolition Fulu (Lesser) | 3 | Common |
| Fulu of Fire Suppression | 3 | Common |
| Fulu of Flood Suppression | 3 | Common |
| Matchmaker Fulu | 3 | Common |
| Spirit-Sealing Fulu | 3 | Common |
| Venomous Cure Fulu | 3 | Common |
| Magical Lock Fulu | 4 | Common |
| Sentry Fulu | 4 | Common |
| Traveler's Fulu | 2 | Rare |
| Animal-Turning Fulu | 1 | Rare |
| Apotropaic Fulu | 5 | Common |
| Discord Fulu | 5 | Common |
| Firecracker Fulu | 1 | Rare |
| Fulu of the Drunken Monkey | 5 | Common |
| Fulu of the Stoic Ox | 5 | Common |
| Poracha Fulu | 5 | Uncommon |
| Privacy Ward Fulu (Hallway) | 1 | Rare |
| Privacy Ward Fulu (Room) | 5 | Rare |
| Thousand-Pains Fulu (Stone) | 5 | Uncommon |
| Tracking Fulu | 5 | Common |