Item: Sixfingers Elixir (Moderate)
Activation 1 Interact
This gritty, spicy fluid causes you to grow a sixth finger on each hand and gives you a spiderlike grip.
You gain a +2 item bonus to your Reflex DC to keep from being Disarmed and a Climb Speed of 20 feet for the listed duration.
Duration 1 hour.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
Polymorph: These effects transform the target into a new form. A target can't be under the effect of more than one polymorph effect at a time. If it comes under the effect of a second polymorph effect, the second polymorph effect attempts to counteract the first. If it succeeds, it takes effect, and if it fails, the spell has no effect on that target. Any Strikes specifically granted by a polymorph effect are magical. Unless otherwise stated, polymorph spells don't allow the target to take on the appearance of a specific individual creature. If you take on a battle form with a polymorph spell, the special statistics can be adjusted only by circumstance bonuses, status bonuses, and penalties. Unless otherwise noted, the battle form prevents you from casting spells, speaking, and using most manipulate actions that require hands. (If there's doubt about whether you can use an action, the GM decides.) Your gear is absorbed into you; the constant abilities of your gear still function, but you can't activate any items. You lose your Speeds and gain those of the battle form. If a polymorph effect causes you to increase in size, you must have space to expand into or the effect is disrupted.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Theatrical Mutagen (Greater) | 11 | Common |
| War Blood Mutagen (Greater) | 11 | Uncommon |
| Sea Touch Elixir (Moderate) | 12 | Common |
| Spiderfoot Brew (Moderate) | 9 | Common |
| Sea Touch Elixir (Greater) | 15 | Common |
| Sea Touch Elixir (Lesser) | 5 | Common |
| Sixfingers Elixir (Greater) | 17 | Uncommon |
| Sixfingers Elixir (Lesser) | 5 | Uncommon |
| Spiderfoot Brew (Greater) | 17 | Common |
| Theatrical Mutagen (Major) | 17 | Common |
| War Blood Mutagen (Major) | 17 | Uncommon |
| Spiderfoot Brew (Lesser) | 3 | Common |
| Theatrical Mutagen (Moderate) | 3 | Common |
| War Blood Mutagen (Moderate) | 3 | Uncommon |
| Infiltrator's Elixir | 2 | Common |
| Theatrical Mutagen (Lesser) | 1 | Common |
| War Blood Mutagen (Lesser) | 1 | Uncommon |
| Blood Booster (Moderate) | 11 | Common |
| Contagion Metabolizer (Moderate) | 11 | Common |
| Elixir of the Peaks (Greater) | 11 | Rare |