Item: Sihedron Medallion (Major)
These amulets once served as tokens of loyalty between the runelords and their favored agents. Though they vary in appearance, they all share a common design—a leather or metallic cord attached to a metal disc inscribed with the seven-pointed star known as the Sihedron. For original Sihedron medallions created before Earthfall, a runelord of old Thassilon (not a character with the runelord archetype) doesn't reduce the DC of any Scrying spell they cast against a creature that wears a Sihedron medallion even if they have never met the target or are unaware of the target's identity. If such a runelord successfully scries on a creature wearing an original Sihedron medallion, they can use the wearer's voice to issue messages to those in the vicinity. Sihedron medallions created in more modern times don't possess this disadvantage.
A dead body that wears a Sihedron medallion doesn't decay, and bugs or other pests (such as maggots) are prevented from consuming the remains, but unlike the effects of Peaceful Rest, this doesn't offer any protection against undeath, nor does it have an impact on spells that require the corpse to have died within a certain amount of time.
Activate—Bolster Flesh 2 (concentrate, manipulate)
Frequency once per day
Effect Your flesh is augmented with magical vitality. You gain a +2 item bonus to saving throws and 25 temporary Hit Points for 8 hours.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Aeon Stone (Mottled Ellipsoid) | 15 | Rare | 6100 gp |
| Anima Robe | 15 | Unique | 6500 gp |
| Arctic Vigor (Greater) | 15 | Uncommon | 6000 gp |
| Armory Bracelet (Major) | 15 | Common | 6000 gp |
| Assassin's Bracers (Type II) | 15 | Uncommon | 6500 gp |
| Bewitching Bloom (Amaranth) | 15 | Common | 5500 gp |
| Boots of the Secret Blade (Major) | 15 | Common | 5500 gp |
| Cape of Illumination (Greater) | 15 | Uncommon | 5750 gp |
| Countering Charm (Greater) | 15 | Uncommon | 5500 gp |
| Demon's Knot | 15 | Unique | - |
| Diver's Gloves (Greater) | 15 | Uncommon | 6000 gp |
| Dragonscale Amulet | 15 | Rare | 5800 gp |
| Infernal Health | 15 | Rare | - |
| Mariner’s Mien (Greater) | 15 | Uncommon | 5300 gp |
| Necklace of Fireballs VI | 15 | Common | 4200 gp |
| Necklace of Strangulation | 15 | Rare | - |
| Stampede Medallion (Greater) | 15 | Common | 6200 gp |
| Thunderblast Slippers (Greater) | 15 | Common | 6500 gp |
| True Name Amulet (Greater) | 15 | Rare | 5500 gp |
| Volcanic Vigor (Greater) | 15 | Uncommon | 6000 gp |