Item: Lethargy Poison

Level2
Rarity
Uncommon
CategoryPoison
Price7 gp
UsageHeld in two hands

Lethargy poison is commonly used in hit-and-run tactics by attackers who want their victims alive; the ambusher retreats until the poison sets in and the victim falls unconscious. Further exposure to lethargy poison does not require the target to attempt additional saving throws; only failing an saving throw against an ongoing exposure can progress its stage.


Activate 2 (manipulate)

Saving Throw DC 18 Fortitude

Maximum Duration 4 hours

Stage 1 Slowed 1 (1 round)

Stage 2 Slowed 1 (1 minute)

Stage 3 Unconscious with no Perception check to wake up (1 round)

Stage 4 Unconscious with no Perception check to wake up ([[/gmr 1d4 #hours]]{1d4 hours}).


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