Item: Guise of the Smirking Devil
This ice-blue half-mask is adorned with a wicked silver grin that covers the wearer's mouth, leaving the rest of the face uncovered. You gain a +2 item bonus to Intimidation checks.
Activate—Hideous Wail 2 (concentrate, manipulate)
Frequency once per day
Effect The mask emits a soul-chilling scream that deals 6d10 void damage to each living creature in a 20-foot emanation (DC 25 Basic Fortitude save).
Craft Requirements Supply a casting of Wails Of The Damned.
Trait Effects
Auditory: Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can’t hear it (such as deaf targets) as long as the effect itself makes sound.
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Void: Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy. Planes with this trait are vast, empty reaches that suck the life from the living. They tend to be lonely, haunted planes, drained of color and filled with winds carrying the moans of the dead At the end of each round, a living creature takes at least minor void environmental damage. In the strongest areas of a void plane, they could take moderate or even major void damage at the end of each round. This damage has the death trait, and if a living creature is reduced to 0 Hit Points by this void damage and killed, it crumbles into ash and can become a wraith (see Monster Core).
Related Items
| Name | Level | Rarity |
|---|---|---|
| Guise of the Smirking Devil (Greater) | 19 | Common |
| Ghastly Cauldron | 10 | Uncommon |
| Communication Pendants | 13 | Rare |
| Aeon Stone (Cymophane Cabochon) | 9 | Uncommon |
| Affinity Stones | 9 | Rare |
| Armbands of Athleticism | 9 | Common |
| Belt of the Five Kings | 9 | Uncommon |
| Bewitching Bloom (Lotus) | 9 | Common |
| Bound Guardian | 9 | Uncommon |
| Bracers of Missile Deflection (Greater) | 9 | Common |
| Bravery Baldric (Haste) | 9 | Common |
| Camouflaging Chromatophores (Greater) | 9 | Uncommon |
| Cape of Grand Entrances | 9 | Uncommon |
| Cape of Illumination (Moderate) | 9 | Uncommon |
| Charlatan's Gloves (Greater) | 9 | Common |
| Cloak of Repute (Greater) | 9 | Common |
| Coyote Cloak (Greater) | 9 | Common |
| Crown of the Kobold King | 9 | Unique |
| Dancing Scarf (Greater) | 9 | Common |
| Diver's Gloves (Moderate) | 9 | Uncommon |