Item: Grasping Tree
You rig tree branches, thin strands of bark, or other plant matter to close in on a creature that enters the snare's square. The first creature to enter the square must attempt a DC 19 Reflex saving throw.
Critical Success The target is unaffected.
Success The target takes 1d4 slashing damage.
Failure As success, plus the target is Off Guard.
Critical Failure The target takes 2d4 slashing damage and is Immobilized until it destroys the snare (AC 16, HP 25) or Escapes.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Mechanical: A hazard with this trait is a constructed physical object.
Snare: Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.
Trap: A hazard constructed to hinder interlopers.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Clockwork Chirper | 3 | Uncommon |
| Cold Iron Blanch (Lesser) | 3 | Uncommon |
| Covenant Tea | 3 | Uncommon |
| Detonating Gears Snare | 3 | Common |
| Draft of Stellar Radiance | 3 | Rare |
| Dream Pollen Snare | 3 | Uncommon |
| Fire Box | 3 | Uncommon |
| Healing Potion (Lesser) | 3 | Common |
| Hoof Stakes Snare | 3 | Uncommon |
| Longnight Tea | 3 | Uncommon |
| Potion of Acid Retaliation (Lesser) | 3 | Common |
| Potion of Cold Retaliation (Lesser) | 3 | Common |
| Potion of Electricity Retaliation (Lesser) | 3 | Common |
| Potion of Fire Retaliation (Lesser) | 3 | Common |
| Potion of Water Breathing | 3 | Common |
| Rock Ripper Snare | 3 | Uncommon |
| Setup Snare | 3 | Uncommon |
| Thumper Snare | 3 | Rare |
| Acid Spitter | 4 | Uncommon |
| Antivenom Potion | 2 | Common |