Item: Glue Bomb (Major)
Activate 1 Strike
A glue bomb is a harmless explosive mechanism bursting with sticky substances. When you hit a creature with a glue bomb, that creature takes a –20-foot status penalty to its Speeds for 1 minute. You gain a +3 item bonus to attack rolls, and the Escape DC is 37 (DC 37).
On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and Immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Glue bombs are not effective when used on a creature that is in water.
The target can end any effects by Escaping or spending a total of 3 Interact actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Bomb: An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Bomb: Increase the radius of the bomb's splash damage (if any) to 10 feet.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Acid Flask (Major) | 17 | Common | 2500 gp | 1- |
| Alchemist's Fire (Major) | 17 | Common | 2500 gp | 4d8 |
| Atrophy Bomb (Major) | 17 | Uncommon | 2550 gp | 0- |
| Blasting Stone (Major) | 17 | Common | 2500 gp | 4d4 |
| Blight Bomb (Major) | 17 | Common | 2500 gp | 4d4 |
| Blood Bomb (Major) | 17 | Uncommon | 2750 gp | 1- |
| Bottled Lightning (Major) | 17 | Common | 2500 gp | 4d6 |
| Dread Ampoule (Major) | 17 | Common | 3000 gp | 4d6 |
| Durian Bomb (Major) | 17 | Uncommon | 2750 gp | 4d4 |
| Frost Vial (Major) | 17 | Common | 2500 gp | 4d6 |
| Ghost Charge (Major) | 17 | Common | 2500 gp | 4d8 |
| Goo Grenade (Major) | 17 | Uncommon | 2500 gp | 4d4 |
| Junk Bomb (Major) | 17 | Uncommon | 2750 gp | 4d8 |
| Mud Bomb (Major) | 17 | Uncommon | 2500 gp | 4d6 |
| Necrotic Bomb (Major) | 17 | Common | 2500 gp | 4d6 |
| Pernicious Spore Bomb (Major) | 17 | Uncommon | 2500 gp | 4- |
| Peshpine Grenade (Major) | 17 | Uncommon | 2500 gp | 4d6 |
| Pressure Bomb (Major) | 17 | Uncommon | 2750 gp | 4d4 |
| Redpitch Bomb (Major) | 17 | Rare | 2500 gp | 4- |
| Silverscrap Bomb (Greater) | 17 | Uncommon | 2550 gp | 4d4 |