Item: Glue Bomb (Greater)
Activate 1 Strike
A glue bomb is a harmless explosive mechanism bursting with sticky substances. When you hit a creature with a glue bomb, that creature takes a –15-foot status penalty to its Speeds for 1 minute. You gain a +2 item bonus to attack rolls, and the Escape DC is 28 (DC 28).
On a critical hit, a creature in contact with a solid surface becomes stuck to the surface and Immobilized for 1 round, and a creature flying via wings has its wings tangled, causing it to fall safely to the ground and become unable to Fly again for 1 round. Glue bombs are not effective when used on a creature that is in water.
The target can end any effects by Escaping or spending a total of 3 Interact actions to carefully remove the sticky substances. These Interact actions don't have to be consecutive, and other creatures can provide the actions as well.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Bomb: An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Bomb: Increase the radius of the bomb's splash damage (if any) to 10 feet.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Acid Flask (Greater) | 11 | Common | 250 gp | 1- |
| Alchemist's Fire (Greater) | 11 | Common | 250 gp | 3d8 |
| Atrophy Bomb (Greater) | 11 | Uncommon | 255 gp | 0- |
| Blasting Stone (Greater) | 11 | Common | 250 gp | 3d4 |
| Blight Bomb (Greater) | 11 | Common | 250 gp | 3d4 |
| Blood Bomb (Greater) | 11 | Uncommon | 275 gp | 1- |
| Bottled Lightning (Greater) | 11 | Common | 250 gp | 3d6 |
| Dread Ampoule (Greater) | 11 | Common | 300 gp | 3d6 |
| Durian Bomb (Greater) | 11 | Uncommon | 275 gp | 3d4 |
| Frost Vial (Greater) | 11 | Common | 250 gp | 3d6 |
| Ghost Charge (Greater) | 11 | Common | 250 gp | 3d8 |
| Goo Grenade (Greater) | 11 | Uncommon | 250 gp | 3d4 |
| Junk Bomb (Greater) | 11 | Uncommon | 275 gp | 3d8 |
| Mud Bomb (Greater) | 11 | Uncommon | 250 gp | 3d6 |
| Necrotic Bomb (Greater) | 11 | Common | 250 gp | 3d6 |
| Pernicious Spore Bomb (Greater) | 11 | Uncommon | 250 gp | 3- |
| Peshpine Grenade (Greater) | 11 | Uncommon | 250 gp | 3d6 |
| Pressure Bomb (Greater) | 11 | Uncommon | 275 gp | 3d4 |
| Redpitch Bomb (Greater) | 11 | Rare | 250 gp | 3- |
| Silverscrap Bomb (Moderate) | 11 | Uncommon | 255 gp | 3d4 |