Item: Fiddle of the Maestro
This exquisite fiddle is perfectly carved and balanced to produce the purest sound while granting its player perfect balance and poise. It grants a +2 item bonus to Performance checks. If you're a master in Performance, while playing it you also gain a +1 status bonus to Reflex saves and a +1 item bonus to Dexterity-based skill checks. If you're legendary in Performance, the bonuses are +2.
When you Perform with the fiddle, you can choose to create a harsh and discordant note. You critically fail the Performance check, shred the strings of the fiddle, and create an 8th-rank Noise Blast, with a 40-foot emanation around you instead of a 10-foot burst. The fiddle can't be played again until the strings are replaced at a cost of 200 gp.
Activate Cast a Spell
Effect You expend a number of charges from this instrument to cast a spell from its list.
- Cantrips Figment, Light, Message
- 1st Command
- 2nd Calm, Revealing Light
- 3rd Enthrall
- 4th Honeyed Words
- 5th Sending
- 6th Calm, Dominate, Vibrant Pattern
- 7th Dominate, Mask Of Terror, True Target, Vibrant Pattern, Visions Of Danger
Craft Requirements Supply one casting of all listed ranks of all listed spells.
Trait Effects
Coda: Instruments with the coda trait work mostly like staves and have the staff trait. There are two differences: Coda instruments are in the form of musical instruments, and they can be prepared only by bards. Because they're not physically staves, you can't attack with a coda instrument, nor can you etch it with weapon runes. The process of preparing a coda instrument involves playing significant portions of songs related to the spells within the instrument—either old standards or ones of your own creation. This leaves magical reverberations within the instrument that allow you to complete the songs by playing their coda later in the day.
Occult: This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to occult magic.
Staff: This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Kora of the Unending Story | 14 | Rare |
| Bagpipes of Turmoil (Major) | 12 | Common |
| Drums of War (Major) | 12 | Common |
| Entertainer's Lute (Major) | 12 | Common |
| Pipes of Compulsion (Major) | 12 | Uncommon |
| Seer's Flute (Major) | 12 | Uncommon |
| Trickster's Mandolin (Major) | 12 | Common |
| Bagpipes of Turmoil (Greater) | 8 | Common |
| Drums of War (Greater) | 8 | Common |
| Entertainer's Lute (Greater) | 8 | Common |
| Pipes of Compulsion (Greater) | 8 | Uncommon |
| Seer's Flute (Greater) | 8 | Uncommon |
| Trickster's Mandolin (Greater) | 8 | Common |
| Bagpipes of Turmoil | 4 | Common |
| Drums of War | 4 | Common |
| Entertainer's Lute | 4 | Common |
| Pipes of Compulsion | 4 | Uncommon |
| Seer's Flute | 4 | Uncommon |
| Trickster's Mandolin | 4 | Common |
| Gasping Lament (Greater) | 17 | Rare |