Item: Eye of Apprehension

Level12
Rarity
Common
CategoryTalisman
Price400 gp
UsageAffixed to armor
PublicationPathfinder GM CoreRemaster

Activate F (concentrate)

Trigger You are about to roll Perception for initiative but haven't rolled yet

Requirements You are a master in Perception


This round piece of cymophane's silky inclusion makes it look like a cat's eye. While affixed, it makes you jittery.

When you activate it, roll Perception twice and use the higher result.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Fortune: A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Talisman: A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.


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