Item: Explosive Mine (Major)
Activate 2 (manipulate)
When you Activate an explosive mine, you place it on the ground in a square within your reach, priming it to explode when a creature steps on that square. If you have time in advance to prepare, you can place the mine on the ground before activating it, and you or an ally can try to use Stealth to Conceal An Object before you Activate the mine. If you don't Conceal the mine, its position is obvious at a glance.
Once activated, the mine is primed to explode when enough pressure is placed on the square where it's located. Typically, this occurs when a Small or larger creature moves onto the square, though it could happen if a creature intentionally places pressure on the square from a distance to safely trigger the mine. Once triggered, the mine explodes, dealing 18d6 fire damage to any creatures in a 10-foot emanation with a DC 38 Basic Reflex save.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Gadget: Gadgets are consumable technological inventions with innovative uses.
Related Items
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|---|---|---|---|
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| Flare Beacon (Major) | 16 | Uncommon | 1500 gp |
| Etheric Essence Disruptor (Major) | 15 | Uncommon | 1300 gp |
| Material Essence Disruptor (Major) | 15 | Uncommon | 1300 gp |
| Vanishing Shocker (Greater) | 15 | Uncommon | 1300 gp |
| Impact Foam Chassis (Major) | 14 | Uncommon | 650 gp |
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| Ablative Shield Plating (Major) | 13 | Uncommon | 600 gp |
| Chameleon Suit (Major) | 12 | Uncommon | 320 gp |
| Explosive Mine (Greater) | 12 | Uncommon | 400 gp |
| Portable Seal (Moderate) | 12 | Uncommon | 400 gp |
| Aetheric Irritant (Greater) | 11 | Uncommon | 275 gp |