Item: Energizing Treat
Activate 1 (manipulate)
An energizing treat is a treat made from meat or grains. When you feed your animal companion or familiar an energizing treat, it's Quickened for 1 minute. It can use the extra action each round only for Strike, Stride, and Support actions, and it can do so only if it normally has those actions available and you take the proper action to command it.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
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| Clinging Bubbles (Moderate) | 7 | Common |
| Energy Toxin Bottle | 7 | Rare |
| Ethereal Crescent (Greater) | 7 | Common |
| Feather Token (Anchor) | 7 | Common |
| Ferrofluid Urchin (Lesser) | 7 | Common |
| Frost Breath | 7 | Common |
| Frozen Lava of Blackpeak | 7 | Common |
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| Irritating Seedpod | 7 | Common |
| Messenger Missive (Multiple) | 7 | Common |
| Nap Gas Dispenser | 7 | Uncommon |
| One Day's Breath | 7 | Rare |
| Red-Handed Missive | 7 | Common |
| Server's Stew | 7 | Uncommon |
| Spun Cloud (Black) | 7 | Common |
| Stalagmite Seed | 7 | Common |