Item: Drover's Band
This black leather wrist guard has a bright red gem on the inside of the wrist. Faint glyphs and words of domination in Infernal swim inside the gem. Your words become harsh and clipped when you have this magic item invested.
Activate 3 command
Frequency once per day
Effect You exert your will over a mindless creature within 30 feet. If the target is a mindless creature of 3rd level or lower, it must attempt a DC 20 Will save. If you are a devil, the target uses an outcome one degree of success worse than the result of its saving throw.
Critical Success The target creature is unaffected.
Success The target creature is Slowed 1 for 1 round as its responses are muddled by your commands.
Failure The creature is Controlled by you for 1 hour, although it doesn't follow commands that are obviously self-destructive.
Critical Failure As failure, but the duration is 1 day.
Trait Effects
Incapacitation: An ability with this trait can take a character completely out of the fight or even kill them, and it’s harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell’s rank treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Aeon Stone (Delaying) | 7 | Uncommon |
| Aeon Stone (Nourishing) | 7 | Uncommon |
| Aeon Stone (Smoothing) | 7 | Uncommon |
| Aeon Stone (Vital Amplification) | 7 | Uncommon |
| Amulet of the Hellcat | 7 | Uncommon |
| Ash Gown | 7 | Common |
| Barding Saddle | 7 | Uncommon |
| Bewitching Bloom (Bellflower) | 7 | Common |
| Bleeding Canines | 7 | Common |
| Boots of Bounding | 7 | Common |
| Bravery Baldric (Healthful) | 7 | Common |
| Bravery Baldric (Restoration) | 7 | Common |
| Bristling Spines (Greater) | 7 | Common |
| Cindergrass Cloak | 7 | Uncommon |
| Cloak of Elvenkind | 7 | Common |
| Cloak of Immolation | 7 | Rare |
| Collar of the Eternal Bond | 7 | Common |
| Constricting Whip Tail | 7 | Common |
| Crown of Insight | 7 | Uncommon |
| Deadly Slashing Claws | 7 | Common |