Item: Corpsecaller Round
Ammunition round
Activate 1 Interact
This bullet is crafted entirely from obsidian and engraved with hair-thin runes. When an activated corpsecaller round hits a target, the struck creature is called to the grave. It takes 4d10 void damage with a DC 25 Fortitude saving throw.
Critical Success The foe is unaffected.
Success The foe takes half damage.
Failure The foe takes full damage and is Doomed 1. If the foe dies within the next 24 hours, its corpse is tethered to the Void, making it easier to raise as an undead. Creatures using the create undead ritual on the foe's corpse receive a +2 circumstance bonus to their primary and secondary skill checks for the ritual.
Critical Failure As failure, except the foe takes double damage and is Doomed 2.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Void: Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy. Planes with this trait are vast, empty reaches that suck the life from the living. They tend to be lonely, haunted planes, drained of color and filled with winds carrying the moans of the dead At the end of each round, a living creature takes at least minor void environmental damage. In the strongest areas of a void plane, they could take moderate or even major void damage at the end of each round. This damage has the death trait, and if a living creature is reduced to 0 Hit Points by this void damage and killed, it crumbles into ash and can become a wraith (see Monster Core).
Related Items
| Name | Level | Rarity |
|---|---|---|
| Enfilading Arrow | 9 | Uncommon |
| Explosive Ammunition | 9 | Common |
| Silencing Ammunition | 9 | Uncommon |
| Spellstrike Ammunition (Type IV) | 9 | Common |
| Storm Arrow | 9 | Common |
| Transposition Ammunition | 9 | Uncommon |
| Conduit Shot (Moderate) | 10 | Common |
| Depth Charge III | 10 | Common |
| Extinguishing Ball | 8 | Common |
| Feather Token (Swan Boat) (Ammunition) | 10 | Common |
| Feather Token (Tree) (Ammunition) | 8 | Common |
| Golden-Cased Bullet (Greater) | 10 | Uncommon |
| Scouting Arrow | 8 | Common |
| Sighting Shot | 8 | Common |
| Stepping Stone Shot (Greater) | 10 | Uncommon |
| Weapon Shot (Moderate) | 10 | Common |
| Big Rock Bullet | 7 | Uncommon |
| Big Rock Bullet (Greater) | 11 | Uncommon |
| Black Tendril Shot (Lesser) | 7 | Common |
| Burrowing Bolt | 7 | Common |