Item: Ally's Kerchief

Level2
Rarity
Common
Price25 gp
UsageWorn
PublicationPathfinder Battlecry!

Organizations generally buy these simple squares of fabric in large batches with an invisible symbol on each. They help armies composed of troops unfamiliar with each other, such as mercenaries or conscripts, to recognize allied units. The kerchiefs might be tied around the head, neck, or arm. They can also be used to root out impostors.


Activate—Identify Allies F (concentrate)

Trigger You move within 15 feet of a creature wearing a matching ally's kerchief


Effect The symbol magically glows above your head. It's invisible to everyone not invested in a matching ally's kerchief.


Trait Effects

Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.


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