Item: Alcohol
Alcohol is a common substance available in stunning variety. The Price of a dose of alcohol depends on the specific beverage. You can't recover from the sickened condition from alcohol while affected.
If you fail a saving throw against alcohol other than initial saves, the affliction's stage doesn't increase; the only way to increase the stage of alcohol's affliction is to consume more alcohol.
Activate A Interact (Ingested)
Saving Throw DC 12 Fortitude
Onset 10 minutes
Stage 1 +1 item bonus to saving throws against fear (10 minutes)
Stage 2 Off Guard, +1 item bonus to saving throws against fear effects (10 minutes)
Stage 3 Clumsy 1, off-guard, Stupefied 2 (10 minutes)
Stage 4 Clumsy 2 and Sickened 2 (10 minutes)
Stage 5 clumsy 2, sickened 2, and stupefied 2 (10 minutes)
Stage 6 Unconscious (8 hours)
Stage 7 death
Related Items
| Name | Level | Rarity |
|---|---|---|
| Bloodeye Coffee | 0 | Common |
| Flayleaf | 0 | Common |
| Qat | 0 | Common |
| Blood Sap | 1 | Common |
| Grit | 1 | Common |
| Grolna | 1 | Uncommon |
| Refined Pesh | 1 | Common |
| Blaze | 2 | Uncommon |
| Matsuki's Medicinal Wine | 3 | Rare |
| Shiver | 3 | Common |
| Dreamtime Tea | 4 | Common |
| Cytillesh | 5 | Uncommon |
| Diluted Hype | 5 | Uncommon |
| Elven Absinthe | 5 | Common |
| Midnight Milk (Experimental) | 5 | Rare |
| Succubus Kiss | 7 | Rare |
| Scour | 8 | Uncommon |
| Midnight Milk (Refined) | 12 | Rare |
| Midnight Milk (Pure) | 20 | Rare |
| Zerk | 4 | Common |