Item: Alcohol

Level0
Rarity
Common
CategoryDrug
Price1 cp
UsageHeld in one hand

Alcohol is a common substance available in stunning variety. The Price of a dose of alcohol depends on the specific beverage. You can't recover from the sickened condition from alcohol while affected.

If you fail a saving throw against alcohol other than initial saves, the affliction's stage doesn't increase; the only way to increase the stage of alcohol's affliction is to consume more alcohol.


Activate A Interact (Ingested)

Saving Throw DC 12 Fortitude

Onset 10 minutes

Stage 1 +1 item bonus to saving throws against fear (10 minutes)

Stage 2 Off Guard, +1 item bonus to saving throws against fear effects (10 minutes)

Stage 3 Clumsy 1, off-guard, Stupefied 2 (10 minutes)

Stage 4 Clumsy 2 and Sickened 2 (10 minutes)

Stage 5 clumsy 2, sickened 2, and stupefied 2 (10 minutes)

Stage 6 Unconscious (8 hours)

Stage 7 death


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