Feat: Blood Frenzy
Requirements Your eidolon's last action dealt bleed damage to a living creature.
Your eidolon flies into a frenzy. While in the frenzy, your eidolon is affected by Boost Eidolon and gains temporary HP equal to your level, but takes a –1 penalty to AC. The temporary HP last until the frenzy ends. They can't voluntarily end the frenzy or start another frenzy while in the frenzy.
The frenzy lasts for 1 minute or until your eidolon is no longer manifested, whichever comes first, after which your eidolon can't start another frenzy for 1 minute.