Item: Tentacle Potion (Moderate)
Activate 1 (manipulate)
Upon consuming this mottled, foul-tasting liquid, the tentacle potion causes you to extrude a long, flexible limb of ectoplasm. Your clothing doesn't need to accommodate this limb of ghostly matter, which can extrude through your clothing and armor. The limb lasts 8 hours, and you can Dismiss the activation. You can't hide or disguise the tentacle. You can use the limb to perform simple Interact actions, such as opening an unlocked door. Your limb can't perform actions that require significant manual dexterity, including any action that would require a check to accomplish. At one time, you can have only one extra limb from any version of this potion. Stronger tentacle potions replace the effects of weaker ones.
You can use the limb to hold an item of up to light Bulk. You can also use the whole limb to hold onto a suitable anchor point, such as a tree branch, balcony, or rocky outcropping, subject to the GM's discretion. While using your limb this way, you have free use of all your other limbs, so you can perform tasks that require both hands.
If you have the Flexible Tail or Skillful Tail feats, the Tailed Goblin heritage, or a similar feature the GM believes would benefit, this potion can instead fortify your tail. A fortified tail benefits from any tentacle potion as if the potion were the next better type.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Potion: A potion is a consumable magical liquid activated when you drink it.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Effervescent Decoction | 10 | Uncommon | 160 gp |
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| Potion of Acid Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Annulment (Lesser) | 10 | Rare | 200 gp |
| Potion of Cold Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Electricity Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Fire Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Grounding | 10 | Common | 185 gp |
| Potion of Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Sonic Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Stable Form | 10 | Common | 180 gp |
| Sairazul Blue | 10 | Rare | 180 gp |
| Vengeful Demon's Tears | 10 | Uncommon | 160 gp |
| Ascendant Dragon Spirit | 11 | Uncommon | 250 gp |
| Enigma-Sight Potion | 11 | Common | 250 gp |
| Mistranslator's Draft | 9 | Rare | - |
| Moon Blossom Tea | 9 | Uncommon | 150 gp |
| Potion of Disguise (Greater) | 11 | Uncommon | 300 gp |
| Potion of Minute Echoes | 9 | Common | 125 gp |