Item: Potion of Minute Echoes
Activate 1 (manipulate)
No matter how carefully you open this bottle, it always lets out an audible, echoing pop. For 1 minute after drinking this potion, you gain a +2 status bonus to Perception checks to hear. In addition, each time you Seek, your hearing becomes a precise sense until the beginning of your next turn, allowing you to pinpoint creatures' locations and otherwise perceive the world in detail by listening to the sound of echoes.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Potion: A potion is a consumable magical liquid activated when you drink it.
Related Items
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|---|---|---|---|
| Mistranslator's Draft | 9 | Rare | - |
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| Rebirth Potion | 9 | Rare | 150 gp |
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| Effervescent Decoction | 10 | Uncommon | 160 gp |
| Immovable Potion | 10 | Common | 160 gp |
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| Potion of Acid Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Annulment (Lesser) | 10 | Rare | 200 gp |
| Potion of Cold Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Disguise (Moderate) | 8 | Uncommon | 100 gp |
| Potion of Electricity Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Fire Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Flying (Standard) | 8 | Common | 100 gp |
| Potion of Grounding | 10 | Common | 185 gp |
| Potion of Quickness | 8 | Common | 90 gp |
| Potion of Resistance (Moderate) | 10 | Common | 180 gp |
| Potion of Shared Life | 8 | Common | 95 gp |