Item: Sailor's Collar (Greater)
Veteran sailors like to wear this jaunty blue collar, tied with a small bow in the front and tucked into the belt. It can even save your life if you fall overboard. When wearing the sailor's collar, you gain a +2 item bonus to Athletics checks.
Activate—Gasp for Air R (air, concentrate)
Frequency once per day
Trigger You fail a Swim check
Effect Your collar inflates, giving you something to breathe from. You can breathe underwater, and you gain a 10-foot swim Speed for 1 minute.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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| Name | Level | Rarity | Price |
|---|---|---|---|
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| Cloak of the Bat | 10 | Common | 950 gp |
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| Demon Mask (Greater) | 10 | Common | 900 gp |
| Dinosaur Boots | 10 | Uncommon | 950 gp |
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