Item: Root Boots
The soles of these plain leather boots look like coils of flattened roots. The boots allow for fullfoot flexibility despite their sturdy make and smell faintly of evergreen trees. While worn and invested, your footsteps sound like rustling leaves, granting you a +1 item bonus to Stealth checks in a forest or wooded area.
Activate—Root Walk 1 (concentrate)
Frequency once per day
Effect The small roots extending from the soles of these boots allow you to move freely and easily across wood. For 10 minutes, you gain a 20-foot climb Speed on trees and other wooden surfaces, and you don't need to use your hands to climb.
Activate—Take Root R (concentrate)
Frequency once per day
Trigger You're standing on earth, and something attempts to move you against your will
Effect The roots extend from your boots to grip the ground, granting you a +4 item bonus to your Fortitude DC against effects that attempt to move you, such as Shove or Pull.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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