Item: Resurrection Tea
Activate 1 (manipulate)
Resurrection tea was named for its repugnant taste, said to be "strong enough to kill the living," and its incredible medicinal properties "powerful enough to raise the dead." The primary ingredients in this medicinal tea are ginseng and jujubes, enhanced with additional herbs, shaved deer antlers, sugi tree bark, and a variety of mushrooms stewed for several hours in a large pot to form a brown, pulpy, and viscous liquid. The bitterness and earthy taste make the tea rather unappetizing. The tea restores 2d8+5 Hit Points, and you reduce the DC of recovery checks by 1 for 8 hours.
Activate—Tea Ceremony 10 minutes (concentrate, manipulate) The tea reduces the DC of recovery checks by 3.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Potion: A potion is a consumable magical liquid activated when you drink it.
Tea: Magic tea is a type of potion. It activates when you drink it, which uses it up. Magic tea has the potion and tea traits. When you craft a dose of magic tea, the raw materials you supply are in the form of unusual and costly tea leaves. The process of crafting magic tea includes infusing the leaves with magical reagents, purifying the water, and steeping the tea in the water, resulting in what's essentially a particularly delicious-tasting potion. You can activate magic tea with an Interact action as you drink it or feed it to another creature, as if it were a potion. You can also activate magic tea with a 10-minute activity that requires sterling tea ware (these artisan's tools can be shared by up to four people who take this activity simultaneously) to prepare the tea and then consume it or present it to someone during a short tea ceremony, after which the magic tea's effects begin; activating magic tea in this way enhances its effect, as detailed in each entry's Tea Ceremony below. Once you drink a dose of magic tea, you're temporarily immune to that particular type of magic tea for 24 hours.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Energizing Tea | 4 | Uncommon |
| Peace in Dreams Tea | 6 | Uncommon |
| Covenant Tea | 3 | Uncommon |
| Longnight Tea | 3 | Uncommon |
| Spiritsight Tea | 7 | Uncommon |
| Moon Blossom Tea | 9 | Uncommon |
| Potion of Disguise (Lesser) | 5 | Uncommon |
| Potion of Leaping | 5 | Common |
| Psyche Salts (Lesser) | 5 | Rare |
| Wine of the Blood | 5 | Rare |
| Bloodhammer Reserve | 4 | Uncommon |
| Bloodhammer Reserve Select | 6 | Uncommon |
| Bottled Omen | 4 | Rare |
| Crimson Godsblood Serum (Lesser) | 6 | Rare |
| Eidetic Potion | 6 | Common |
| Healing Potion (Moderate) | 6 | Common |
| Invisibility Potion | 4 | Uncommon |
| Philter of Empty Dreams | 6 | Rare |
| Potion of Acid Resistance (Lesser) | 6 | Common |
| Potion of Acid Retaliation (Moderate) | 6 | Common |