Item: Psychic Warding Bracelet
This set of reflective metal wires takes 10 minutes to properly tie along the wrist's energy meridians, then repels attempts at mental manipulation. You gain a +2 item bonus to your next save against a mental effect after tying on the bracelet. After this save, the metal strands tarnish and fall off (possibly alerting the wearer or others that their mind has been tampered with).
You can remove the bracelet with an Interact action, but doing so breaks the bracelet's alignment and requires you to spend another 10 minutes to carefully tie it back on.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
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|---|---|---|
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| Camouflage Dye (Lesser) | 3 | Common |
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| Captivating Rosebud | 3 | Uncommon |
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| Colorful Coating (Blue) | 3 | Common |
| Colorful Coating (Green) | 3 | Common |
| Colorful Coating (Indigo) | 3 | Common |
| Colorful Coating (Orange) | 3 | Common |
| Colorful Coating (Red) | 3 | Common |
| Colorful Coating (Yellow) | 3 | Common |
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