Item: Orchestral Brooch
Usage affixed to armor
Activate F envision
Trigger You attempt a Performance check, but you haven't rolled yet
Requirements You're a master in Performance.
This silver brooch reverberates lightly with the sound of music every time anyone touches it. You can transform it into the shape of any chosen instrument when you Affix it. When you activate this talisman, your performance is accompanied by a grand procession of music that complements your own work, subject to your direction and intent. You receive a +1 status bonus to your Performance check. If you roll a success, you get a critical success instead.
After being used, the talisman remains a mundane silver brooch with the appearance of the chosen instrument, though it possesses no remaining power.
Trait Effects
Auditory: Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can’t hear it (such as deaf targets) as long as the effect itself makes sound.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Talisman: A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.
Related Items
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| Gorum's Tear | 8 | Uncommon |
| Jade Bauble | 8 | Common |
| Liquid Gold (Greater) | 8 | Uncommon |
| Stormfeather | 8 | Common |
| Amnemonic Charm | 9 | Uncommon |
| Basilisk Eye | 9 | Common |
| Emerald Grasshopper (Greater) | 9 | Common |
| Emergency Eye | 7 | Common |
| Ensnaring Disk | 7 | Common |
| Golden Branding Iron (Greater) | 9 | Uncommon |
| Grim Trophy | 7 | Common |
| Grudgestone | 7 | Common |
| Indomitable Keepsake (Greater) | 9 | Common |
| Ixamè's Eye | 9 | Rare |