Item: Bloodseeker Beak (Greater)
Activate F (concentrate)
Trigger You hit an Off Guard creature with the affixed weapon
This long, hollow proboscis is harvested from the notorious bloodseeker beast and drips a trickle of blood.
When you activate the beak, you deal an extra 2d4 precision damage on your damage roll. If you deal sneak attack damage to the creature, you also deal 2d4 bleed.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Talisman: A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Chain of Stars | 8 | Common |
| Dragon Turtle Scale (Greater) | 8 | Common |
| Gallows Tooth | 8 | Common |
| Gorum's Tear | 8 | Uncommon |
| Jade Bauble | 8 | Common |
| Liquid Gold (Greater) | 8 | Uncommon |
| Orchestral Brooch | 8 | Common |
| Stormfeather | 8 | Common |
| Amnemonic Charm | 9 | Uncommon |
| Basilisk Eye | 9 | Common |
| Emerald Grasshopper (Greater) | 9 | Common |
| Emergency Eye | 7 | Common |
| Ensnaring Disk | 7 | Common |
| Golden Branding Iron (Greater) | 9 | Uncommon |
| Grim Trophy | 7 | Common |
| Grudgestone | 7 | Common |
| Indomitable Keepsake (Greater) | 9 | Common |
| Ixamè's Eye | 9 | Rare |
| Murderer's Knot | 7 | Common |
| Persistent Lodestone | 7 | Common |