Item: Numbing Tonic (Moderate)
Activate 1 (manipulate)
Numbing tonic makes it easier to push through the pain of battle and shrug off otherwise debilitating blows. You gain 10 temporary Hit Points when you drink the elixir, and again at the start of each of your turns for 1 minute.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Arbor Wine | 9 | Common | 130 gp |
| Blood Sight Elixir (Greater) | 9 | Uncommon | 115 gp |
| Cheetah's Elixir (Greater) | 9 | Common | 110 gp |
| Chromatic Jellyfish Oil (Lesser) | 9 | Common | 120 gp |
| Elixir of Life (Moderate) | 9 | Common | 150 gp |
| Mana-Rattler Liniment | 9 | Uncommon | 110 gp |
| Spiderfoot Brew (Moderate) | 9 | Common | 150 gp |
| Addiction Suppressant (Greater) | 10 | Rare | 140 gp |
| Affliction Suppressant (Greater) | 10 | Common | 160 gp |
| Antidote (Greater) | 10 | Common | 160 gp |
| Antiplague (Greater) | 10 | Common | 160 gp |
| Baleblood Draft | 10 | Rare | 155 gp |
| Bottled Catharsis (Moderate) | 8 | Common | 75 gp |
| Bravo's Brew (Moderate) | 10 | Common | 150 gp |
| Darkvision Elixir (Greater) | 8 | Common | 90 gp |
| Eagle Eye Elixir (Greater) | 10 | Common | 200 gp |
| Lastwall Soup (Improved) | 10 | Uncommon | 160 gp |
| Malleable Mixture (Lesser) | 8 | Uncommon | 75 gp |
| Mistform Elixir (Greater) | 10 | Common | 180 gp |
| Mnemonic Acid | 8 | Uncommon | 75 gp |