Item: Blood Sight Elixir (Greater)
Activate 1 (manipulate)
This thick, blood-red elixir sharpens your senses and makes you more acutely aware of blood. You gain blood sight as a precise sense with a duration of 1 hour. Blood sight has a range of 60 feet and allows you to detect living creatures who are taking persistent bleed damage or who have the dying or wounded conditions. You also detect free-standing puddles or droplets of recently spilled blood. At the GM's discretion, living creatures without blood can't be detected with your blood sight.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
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|---|---|---|---|
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