Item: Numbing Tonic (Major)
Activate 1 (manipulate)
Numbing tonic makes it easier to push through the pain of battle and shrug off otherwise debilitating blows. You gain 20 temporary Hit Points when you drink the elixir, and again at the start of each of your turns for 1 minute.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Cooling Elixir (Greater) | 16 | Common | 1400 gp |
| Eagle Eye Elixir (Major) | 16 | Common | 2000 gp |
| Witchwarg Elixir (Greater) | 16 | Common | 1400 gp |
| Bravo's Brew (Greater) | 15 | Common | 700 gp |
| Elixir of Life (Major) | 15 | Common | 1300 gp |
| Elixir of the Peaks (Major) | 15 | Rare | 1200 gp |
| Sea Touch Elixir (Greater) | 15 | Common | 920 gp |
| Sixfingers Elixir (Greater) | 17 | Uncommon | 2500 gp |
| Soothing Tonic (Major) | 17 | Common | 2700 gp |
| Spiderfoot Brew (Greater) | 17 | Common | 2500 gp |
| Theatrical Mutagen (Major) | 17 | Common | 3000 gp |
| War Blood Mutagen (Major) | 17 | Uncommon | 3000 gp |
| Addiction Suppressant (Major) | 14 | Rare | 500 gp |
| Affliction Suppressant (Major) | 14 | Common | 675 gp |
| Antidote (Major) | 14 | Common | 675 gp |
| Antiplague (Major) | 14 | Common | 675 gp |
| Blood Booster (Greater) | 18 | Common | 3400 gp |
| Bomber's Eye Elixir (Greater) | 14 | Common | 700 gp |
| Bottled Catharsis (Major) | 18 | Common | 3250 gp |
| Chromatic Jellyfish Oil (Moderate) | 14 | Common | 800 gp |