Item: Numbing Tonic (Major)
Activate 1 (manipulate)
Numbing tonic makes it easier to push through the pain of battle and shrug off otherwise debilitating blows. You gain 20 temporary Hit Points when you drink the elixir, and again at the start of each of your turns for 1 minute.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Elixir: Elixirs are alchemical liquids that are used by drinking them.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Cooling Elixir (Greater) | 16 | Common |
| Eagle Eye Elixir (Major) | 16 | Common |
| Witchwarg Elixir (Greater) | 16 | Common |
| Bravo's Brew (Greater) | 15 | Common |
| Elixir of Life (Major) | 15 | Common |
| Elixir of the Peaks (Major) | 15 | Rare |
| Sea Touch Elixir (Greater) | 15 | Common |
| Sixfingers Elixir (Greater) | 17 | Uncommon |
| Soothing Tonic (Major) | 17 | Common |
| Spiderfoot Brew (Greater) | 17 | Common |
| Theatrical Mutagen (Major) | 17 | Common |
| War Blood Mutagen (Major) | 17 | Uncommon |
| Addiction Suppressant (Major) | 14 | Common |
| Affliction Suppressant (Major) | 14 | Common |
| Antidote (Major) | 14 | Common |
| Antiplague (Major) | 14 | Common |
| Blood Booster (Greater) | 18 | Common |
| Bomber's Eye Elixir (Greater) | 14 | Common |
| Bottled Catharsis (Major) | 18 | Common |
| Chromatic Jellyfish Oil (Moderate) | 14 | Common |