Item: Kushtaka Relic
Activate Cast a Spell (add one action)
These relics come in many forms, as the only requirement is they were owned by a human who transformed into a kushtaka. Used as a catalyst for Spirit Blast against a target possessing another creature, a kushtaka relic attempts to banish such a spirit. A creature who fails the Fortitude save against spirit blast has its grasp on its possessed target weakened. The result of the possessed creature's next Will save against the possession effect is improved by one degree. A creature who is possessing another and critically fails the Fortitude save against spirit blast takes damage and then is banished from the body it was possessing.
Trait Effects
Catalyst: Items with the catalyst trait are consumables that alter or magnify specific spells. Using a catalyst adds the manipulate trait to the spell. Activating a catalyst is part of Casting the Spell. The catalyst might increase the number of actions required to Cast the Spell, as indicated in the catalyst's Activate entry. You can draw the catalyst as part of Casting the Spell.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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| Necrotic Cap (Major) | 15 | Uncommon |
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| Dragon Scute (Moderate) | 16 | Common |
| Firestarter Pellets (Greater) | 10 | Common |
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| Wood-Rotted Root (Greater) | 10 | Uncommon |
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