Item: Kraken Bottle

Level18
Rarity
Uncommon
CategoryOther
Price5000 gp
UsageHeld in one hand
PublicationPathfinder Treasure Vault (Remastered)

Activate 2 (manipulate)


Coiled tentacles make it all but impossible to see anything else inside this ampoule. When opened, a Gargantuan kraken bursts forth, which can appear in water instead of on the ground. Its arms attempt to grasp up to four creatures with a reach of 60 feet. The kraken repositions Grabbed creatures to a different space within its reach unless the target succeeds at a DC 38 Fortitude save.

If the kraken is in water, it then releases a cloud of ink in an 80-foot emanation. This cloud has no effect outside of water. Creatures inside the cloud are undetected, can't use their sense of smell, and are exposed to kraken ink poison. The cloud dissipates after 1 minute.

Krakens are immune to this poison.

Saving Throw DC 39 Fortitude


Maximum Duration 10 rounds

Stage 1 4d6 poison damage and Sickened 1 (1 round)

Stage 2 5d6 poison damage and Sickened 2 (1 round)


Craft Requirements Supply the corpse of a kraken.


Trait Effects

Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Expandable: An item with the expandable trait increases to a specific size when activated. Unless otherwise noted, this space must be adjacent to you and on the ground, and the item needs to have enough open space to expand into or else the activation has no effect. When the effect ends, the expanded item disintegrates if it's a consumable or shrinks back to its normal size if it's not a consumable.


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