Item: Everywhen Map
The map changes based on the creature who invests it, showing every path the creature has ever traveled in their lifetime. The map doesn't distinguish between current or past locations. It can be tricked into revealing the path of a different creature if a piece of that creature (such as hair, bone, or skin) is used with a successful DC 24 Trick Magic Item check.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Aeon Stone (Envisioning) | 8 | Uncommon |
| Alluring Lantern | 8 | Common |
| Armory Bracelet (Moderate) | 8 | Common |
| Aurochs' Might Tattoo (Lesser) | 8 | Uncommon |
| Backfire Mantle (Greater) | 8 | Common |
| Bands of Force | 8 | Common |
| Boots of the Secret Blade (Greater) | 8 | Common |
| Bottomless Purse | 8 | Rare |
| Brooch of Inspiration | 8 | Uncommon |
| Clarity Goggles (Lesser) | 8 | Common |
| Cordelia's Construct Key | 8 | Uncommon |
| Crown of the Fire Eater | 8 | Uncommon |
| Dweomerveil | 8 | Rare |
| Empathic Cords | 8 | Rare |
| Energy Robe of Cold | 8 | Uncommon |
| Extra Lung | 8 | Common |
| Eye of the Unseen | 8 | Common |
| Gills | 8 | Common |
| Lover's Gloves | 8 | Common |
| Mantle of the Tikbalang | 8 | Uncommon |