Item: Energy Vulnerability
A weapon etched with this rune has a sheen of a color corresponding to the energy type chosen when the rune is created: green (acid), blue (cold), white (electricity), orange (fire), or yellow (sonic). When you critically hit a target with a weapon with this rune, the target gains weakness 5 to the chosen energy type until the end of your next turn. This weakness isn't cumulative with any weakness to that energy type the target already has and doesn't affect a creature with immunity or resistance to that energy type.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Bane | 4 | Uncommon |
| Energy Vulnerability (Greater) | 4 | Common |
| Ghost Touch | 4 | Common |
| Merciful | 4 | Common |
| Reinforcing Rune (Minor) | 4 | Common |
| Striking | 4 | Common |
| Adamantine Echo | 5 | Rare |
| Armor Potency (+1) | 5 | Common |
| Assisting | 5 | Common |
| Authorized | 3 | Common |
| Bolka's Blessing | 5 | Uncommon |
| Convincing | 5 | Common |
| Crushing | 3 | Uncommon |
| Earthbinding | 5 | Common |
| Fearsome | 5 | Common |
| Hooked | 5 | Rare |
| Kols's Oath | 5 | Uncommon |
| Mobile | 5 | Common |
| Moonweave | 5 | Common |
| Pacifying | 5 | Common |