Item: Energizing Pill
Activate 1 (manipulate)
This special blend of potent herbs comes in the form of a compact ball the size of a marble that allows it to be held in the mouth, where it remains for 1 hour. An energizing pill has a bitter taste at first, but the longer one lets it soak, the more complex and sweet its flavor grows. It heightens your reactions, granting you a +2 item bonus to initiative rolls with Perception.
Secondary Effect R
Trigger You would become Clumsy, Drained, Enfeebled, Frightened, Sickened, Slowed, or Stupefied
Effect Reduce the value of the condition you just gained by 1; if this reduces the value to 0, you don't gain the triggering condition.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Lozenge: You Activate an alchemical lozenge by putting it in your mouth. It stays there, slowly dissolving and releasing its ingredients over time. You can bite a lozenge for a secondary effect. The action this takes is noted in the item. As soon as this secondary effect is over, the lozenge is used up and its benefits for you end. You can drink elixirs, potions, and beverages with a lozenge in your mouth, but you can't benefit from more than one lozenge at a time. If you have two lozenges in your mouth at the same time, both become inert. You can also spit out a lozenge as a single action to end its effect and make it inert. A lozenge dissolves due to its alchemical ingredients, so it typically still works even if you don't have saliva.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Crackling Bubble Gum (Moderate) | 9 | Common | 150 gp |
| Silver Crescent (Moderate) | 11 | Common | 235 gp |
| Galvanic Chew | 8 | Common | 75 gp |
| Poison Fizz (Lesser) | 8 | Common | 80 gp |
| Poison Fizz (Moderate) | 12 | Common | 350 gp |
| Crackling Bubble Gum (Greater) | 13 | Common | 450 gp |
| Scholar's Drop | 6 | Common | 40 gp |
| Silver Crescent (Lesser) | 6 | Common | 35 gp |
| Crackling Bubble Gum (Lesser) | 5 | Common | 30 gp |
| Crackling Bubble Gum (Major) | 15 | Common | 1000 gp |
| Ginger Chew | 5 | Common | 28 gp |
| Poison Fizz (Greater) | 15 | Common | 1000 gp |
| Cinnamon Seers | 4 | Common | 14 gp |
| Silver Crescent (Greater) | 16 | Common | 1400 gp |
| Antifungal Salve (Greater) | 10 | Uncommon | 160 gp |
| Delve Scale | 10 | Common | 155 gp |
| Dr. Ushernacht's Astonishing Ink (Moderate) | 10 | Uncommon | 160 gp |
| Dragon Pearl | 10 | Rare | 180 gp |
| Oozepick (Greater) | 10 | Uncommon | 200 gp |
| Overloaded Brain Grenade | 10 | Unique | 200 gp |