Item: Crescent Cross
A crescent cross combines a small scizore with an arm-mounted crossbow apparatus that can hold up to three bolts at a time.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Bow: If the target of the critical hit is adjacent to a surface, it becomes stuck to that surface by the missile. The target is immobilized until it succeeds at an Interact action and a DC 10 Athletics check to pull the missile free. The target doesn't become stuck if it is incorporeal, liquid, or could otherwise escape without effort.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Bow Staff | 0 | Uncommon | 1d6 |
| Lancer | 0 | Uncommon | 1d8 |
| Mikazuki | 0 | Uncommon | 1d6 |
| Shield Bow | 0 | Common | 1d6 |
| Gakgung | 0 | Common | 1d6 |
| Longbow | 0 | Common | 1d8 |
| Mace Multipistol | 0 | Uncommon | 1d4 |
| Shortbow | 0 | Common | 1d6 |
| Composite Longbow | 1 | Common | 1d8 |
| Composite Shortbow | 1 | Common | 1d6 |
| Three-peaked Tree | 1 | Uncommon | 1d6 |
| Hunter's Bow | 3 | Common | 1d6 |
| Dazzling Shortbow | 5 | Uncommon | 1d6 |
| Horselord's Longbow | 6 | Uncommon | 1d8 |
| Splithead Bow | 7 | Uncommon | 1d8 |
| Hunter's Anthem | 11 | Common | 1d8 |
| Oathbow | 11 | Common | 1d8 |
| Dragonfire Halfbow | 12 | Uncommon | 1d6 |
| Mammoth Bow | 12 | Unique | 1d8 |
| Singing Shortbow | 14 | Common | 1d6 |