Item: Bow Staff
The bow staff is a whipstaff with a retracting spool of wire inside a metal cap on one end and a hooked protrusion on the other. A wielder trained in the weapon's use can quickly spool and attach or detach the wire to transition the weapon between bow and staff functionality.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Bow: If the target of the critical hit is adjacent to a surface, it becomes stuck to that surface by the missile. The target is immobilized until it succeeds at an Interact action and a DC 10 Athletics check to pull the missile free. The target doesn't become stuck if it is incorporeal, liquid, or could otherwise escape without effort.
Related Items
| Name | Level | Rarity | Damage |
|---|---|---|---|
| Gakgung | 0 | Common | 1d6 |
| Mikazuki | 0 | Uncommon | 1d6 |
| Crescent Cross | 0 | Uncommon | 1d6 |
| Lancer | 0 | Uncommon | 1d8 |
| Shield Bow | 0 | Common | 1d6 |
| Black Powder Knuckle Dusters | 0 | Uncommon | 1d4 |
| Longbow | 0 | Common | 1d8 |
| Shortbow | 0 | Common | 1d6 |
| Composite Longbow | 1 | Common | 1d8 |
| Composite Shortbow | 1 | Common | 1d6 |
| Hunter's Bow | 3 | Common | 1d6 |
| Dazzling Shortbow | 5 | Uncommon | 1d6 |
| Horselord's Longbow | 6 | Uncommon | 1d8 |
| Splithead Bow | 7 | Uncommon | 1d8 |
| Hunter's Anthem | 11 | Common | 1d8 |
| Oathbow | 11 | Common | 1d8 |
| Dragonfire Halfbow | 12 | Uncommon | 1d6 |
| Mammoth Bow | 12 | Unique | 1d8 |
| Singing Shortbow | 14 | Common | 1d6 |
| Godsbreath Bow | 15 | Rare | 1d6 |